Okay, Viper, Dette er min egen ide, så la oss se om du er enig i den... hehehe
http://board.origin.ogame.de/board6-orig…a-with-balance/
Okay, we have had this dicusion before, but here's some new ideas...
I know that IPMs are very powerful, but they are also very expencive and the storage sucks.
If the storage could at least be dobble of ABM, it would help a lot. To balance that: Yes the IPMs are very powerfull, and make a lot of damage, so since the damage after a missile attack is so big, it takes 24/48 hours to rebuild 70% of the defence that got damage in the missile attack. 30% dies, just like after an attack. That way the IPMs are still powerfull, but it doesn't take down the defence for ever. As it is today, you rarely have the chance to use IPMs, and I think that the general idea, was that they were supposed to be used....
I don't think that many players uses IPM just to destroy the defence to another player - they use them to get to the fleet and ress, that's just laying there...
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(feedback)
24h/48h for defensive reparation, destroyed by misslesattacks sounds much better. I would increase the damages but temporaly.
But there is something I would change. The attacked one needs time for reparations + constructing new ABM's. An idle time to attack with new rockets the same enemy would be nice. If I would be attacked and needed around 24-36h to repair anything my enemy could freeze me about a long time.
Maybe also 24h/48h.
Yours sincerely
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I can of course only say yes to increased damage, since I am a fleeter by heart

And since it is temp, it would balance the cost of the IPM much more, than it does today.
Quoted from "H. Shephard"
But there is something I would change. The attacked one needs time for reparations + constructing new ABM's. An idle time to attack with new rockets the same enemy would be nice. If I would be attacked and needed around 24-36h to repair anything my enemy could freeze me about a long time.
Maybe also 24h/48h.
I not quite sure I undersatnd what you mean here..
It is ONLY the defence taken out witt missiles, that has the rebuildning time of 24/48 hours. The defence taken out by the fleet is rebuilded right away, as it is to day - and the defender can build new abm, the second the storage is empthy, as he can today. The same goes for new defence. But it takes time, to build both abm and defence, just like it takes time to build new IPS, so the missil attack has to be right before the attack hits ( which is the normal thing to do anyway, I guess).
Why I want the delay of rebuilding, is of course, to have the opportunity for one or more follow ups, without the need of the same amount of IPMs, to make that second attack.
The defence that's normaly taken out, is the plasma - the rest of the defence is often a lot easier to get through.
Even though I am a fleeter by heart, I actualy thinks that the allowed 5 follow ups, are toooo many. 2 or 3 would be more that enough - in my oppinion.
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(feedback)

Zitat
it takes 24/48 hours to rebuild 70% of the defence that got damage in the missile attack
Do your mean livetime reparation or all at once after that time?
I thought i could be possible to use missles to take the defence out of the way for a long time.
If I understand what you mean I could use missiles to attack all 24 or 48 hours to attack a remaining defence of 30%.
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hhhmmm not sure I understand what you mean.... It's certainly not easy to communicate, when so few of us has the Englsh language as the native language..
Lifetime?
What I mean, is that the defence taken out by missiles, will rebuild is self within 24/48 houres - If you take out all defence by missiles, all of the 70 % defence it rebuild after 24/48 hours. Normaly you don't take out the whole defence, just some of it, and normaly the plasma turrets.
The remaining defence after the missil attack, you have to fight, as you do today - with your combat fleet. And 70% of the remaining defence, will rebuild it self, as it does today.
With the plama turrets + what ever of the other defence what goes down from the missil attack, out of the way for 24/48 hours - you have 24/48 hours to do xxx attack with less defence. That should be enough time to make one or two follow ups...
So... what's rebuild is:
70% from the missile atttack, and the rebuild starts after 24/48 hours - and is reduild right away after those 24/48 hours
70% from the combat fleet attack is rebuild right away, as it is today.